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Machine Pitch Information
Ages 7 & 8

2008 LOCAL RULES FOR MACHINE PITCH DIVSION

1. Bases will be 60 ft. apart.

2. No base stealing is allowed. Runners must remain on the base occupied until the ball is hit.

3. No players are allowed to coach bases.

4. The infield fly will not apply to Machine Pitch Division.

5. The pitching machine will pitch to each player from the pitcher’s rubber. The pitcher’s rubber shall be 40 ft. from home plate with a 10 ft. diameter circle around it. Pitch speeds for all batters: fall season = 36 mph and spring season = 40 mph

6. Each batter will be allowed 7 pitches in which to hit a fair ball. If after 7 pitches the batter has not hit a fair ball, the batter will be called out. The 3 strikes rule will apply. If on the 7th
and subsequent pitches, foul balls will not count until a fair hit or strike.

7. No team shall score more than 5 runs per inning, regardless of the number of outs that have occurred. Beginning with the 6th inning the team can score as many runs as possible. Exception – slaughter rule. Refer to Local Rule Number 39 and Little League Rule 4.10(E) 10 run rule.

8. Conventional infield positions shall be occupied. (Catcher, pitcher, 1st, 2nd, 3rd bases and short stop). No more than 6 players in the infield at the start of each play. Each team may use 4 outfielders for defense. Outfielders should position themselves at least 3 ft. behind the base path before the ball is in play.

9. When a batted ball hits the machine or coach or is caught by a coach pitcher, the ball is declared dead and the swing will not count against the batter. The runner cannot advance.

10. If a base coach interferes with a play, impedes the defensive player from making a play, or is hit by a thrown ball, the ball will be declared dead from the point of infraction, and the base runners will be given the base earned.

11. The ball must be thrown (not run) to the player pitcher then turned over to the coach after the umpire has called time.

12. If the umpire determines play has stopped, time can be called to avoid players running on and off base.

13. Time is called by the umpire when the player / pitcher: (A) has control of the ball in his/her bare hands, (B) has bare hand held over his/her head, and (C) is standing with at least 1 foot on or inside the chalked pitching circle (D) when runners are no longer advancing (E) at the discretion of the umpire.

14. No bunting. The umpire will make the determination of what is classified as a bunt.

15. The batting line-up must contain the names of all players present.

16. Machine pitch teams may have an extra coach and team mom. It is the manager’s option.


WALKERTOWN LITTLE LEAGUE (ALL DIVISIONS) 2008 LOCAL RULES

1. All weekday games will start at 6:00 p.m. and Saturday game times are noted on each divisional game schedule

2. If rainy weather exists, teams must report to playing fields on scheduled game days, unless notified by your manager or coach in advance. The President, or one of the Vice Presidents in his absence, are the only persons authorized to cancel games. The President, or one of the Vice Presidents, will notify managers via email and website
updates of cancellations (managers without email should notify the league president for phone call cancellations. The President will reschedule rainouts on the next available day, excluding Wednesdays & Sundays. If toward the end of the season, the League gets behind because of rainouts, the League reserves the right to schedule make-up games on Wednesdays or Sundays.

3. The home team’s scorebook will be the official book when signed be the plate umpire at the completion of the game. The home team and visiting team pitch count sheets should both be signed by the plate umpire. Home and visiting team scorekeepers should sit at the Officials Table to avoid