Travel
Subscribe to our NewsletterSTARK COUNTY TRAVEL LEAGUE RULES
Questions concerning USA rules and Stark County Girls Fastpitch should be
directed to Mike Block 330-936-7802 or Michelle Grooms 330-412-1537.
Rule 1: Current USA rule in effect in any season will govern play unless superseded by
the following Stark County Softball Travel League rules.
Rule 2: Coaches and players must wear proper attire (complete uniforms with tennis
shoes or spikes). All equipment must be worn properly. All offensive players must wear
batting helmets with an attached facemask. All infielders in 10u and 12u must wear a
facemask on defense. All pitchers in all age groups must wear protective face masks
while pitching. Face masks / batting helmets have to be USA approved.
Rule 3: The use of the designated player is not permitted. The line-up for all may start
with 8 players with the 9th position being an automatic out. The line-up for the 12u and
10u age will consist of 9 players. For all age groups in case of injury or ejection 8
players may finish the game. The team with the missing player(s) will bat according to
the line-up less the missing player(s). If the missing player(s) is due to an ejection, an
out will be charged each time the missing player’s turn at bat occurs. The ejected player
(s) must attend, but not play the next scheduled game. Courtesy runner allowed for
catcher or pitcher only. The Courtesy runner will be the batter that is last out / furthest in
lineup. Courtesy runner must be announced to the opposing team and to the home
plate umpire. A player that has a medical condition and cannot run can have a courtesy
runner at any time, after the batter runner reaches first base. The coach that has the
player(s) with a medical condition must inform the opposing coach at the beginning of
the game. On deck batter can use either circle.
Rule 4: Games will consist of 90 minutes finish for all age groups. Five warm up pitches
for a new pitcher for the first inning, 3 warm up pitches each inning after that. First
inning only infield practice after that no practice. No new inning will start after the time
limit is up. Game starting times may be delayed up to 15 minutes to permit a team to fill
minimum players required for an official game. Failure to do so after a 15 minute delay
will result in a forfeit. If the game is delayed, the time of delay will be included as part of
the overall game time.
Rule 5: A run rule ahead will be in effect, use the following:
15 runs after 3 innings
12 runs after 4 innings
8 runs after 5 innings
Innings must be completed if home team is behind by runs
Rule 6: Teams can bat 9 or entire roster. If you bat the roster, unlimited substitutions are
permitted as long as all players remain in the same position in the batting order. If an
injury occurs after all players have been inserted into the line-up, and a substitute has
not already played in that position, a substitute from the injured players team not playing
at that, will be selected by the opposing coach and inserted into the injured player’s
position on the line-up.
Rule 7: Only the manager/coach or the designated representative may question an
Umpire’s decision and then only in the case of a rule interpretation. Never on a
judgment call! The penalty for violation may result in an ejection. If an ejection occurs,
the ejected party must leave the area of the playing field ( out of sight, out of sound) and
can only return after the umpire has left the area. Penalty: All Managers/Coaches and
Designated Representatives that are ejected will be banned from the remaining portion
of initial game and next scheduled game. If a second ejection occurs for the same
individual that season, including tournaments.
Rule 8: All protest (s) must be made to the umpire immediately according to USA rules.
The manager making the protest must file the protest in writing 24 hours after the
beginning of the game. The umpire involved must also file a written report with the chief
umpire within 24 hours of the beginning of the protested game. Please send protest to:
scgsaumpire@yahoo.com
Rule 9: The use of alcoholic beverages and / or illegal drugs is strictly prohibited. Use of
tobacco products, E-cigs and vaporizers are strictly prohibited in the areas of the team
bench. Anyone found using such substances during the game or found in a state of
intoxication from use of any such substances will be immediately ejected. Profanity or
obscene gestures by managers, coaches or players is prohibited (this rule covers all
actions before, during and after the game until the field is vacated). There will be no
warning given and offenders will be immediately ejected.
Rule 10: No manager, coach, spectator, or player is permitted behind the backstop
during the game. Managers are responsible for the actions of their coaches, players,
parents and other team followers at all games as stated in the Code of Conduct for
Parents; failure to control may result in a forfeit. If a parent is ejected, the head coach of
the team representing the offending individual, will also be ejected. If the ejection occurs
during the play of the game both parties will miss the rest of the current game and the
next scheduled game played.
Rule 11: All scores must be entered by the winning team within 24 hours.
Rule 12: Team rosters for all Divisions must be turned in on or before scheduling
meetings.
Rule 13: Players can be on multiple team rosters within SCGFA Travel League, but not
in the same age division. Players can only pitch for one team during the season and it
must be declared prior to the first game.
Rule 14: Games that result in a tie, play on to ITB. Only way a game can end in a tie is
due to darkness / weather.
Rule 15: If a game is called due to rain, darkness, field conditions, and cannot be
resumed, it is an official game (3) three innings have been completed or if the home
team has scored more runs in two and one-half innings than the visiting team has
scored in three innings. Games that are not “official” shall be suspended games and
resumed from the exact point where it has stopped using the same batting order. For a
game to be considered complete and official the home team must receive an equal
number of at bats if trailing in the game regardless of what inning the game is in.
Scheduling Meeting
* Coaches or representative must attend and make their schedules for the season.
* Teams should have scheduled all tournaments prior to the scheduling meeting
so that they can schedule league games around the tournament dates.
* Scheduling meeting for 10 & 12u will be on Mar. 24th at Jackson Twp Hall
* Scheduling meeting for 14u & 16u will be Saturday, April 6th at Jackson Twp Hall
* Specific times per age group will be announced later.
* Teams will be placed in an age group division with teams of a similar competitive
level.
* Our league goal is to play a 16-20 game schedule with 10-11 teams in a division
playing each team twice. If you register for a partial schedule you will be
instructed prior to the meeting on how your game schedule will be constructed.
The final schedule will be determined by the league's final numbers in each age
group.
During the Season
Games are played as scheduled. Games that are rained out must be updated by
the home team along with the reschedule date. Please contact Michelle Grooms at
330-412-1537 prior to rescheduling. The reschedule date will be posted on the
website master schedule. Winning team will report the score to Mike Block.
SCORE REPORTING PROCEDURE:
* WINNING TEAM ONLY NEEDS TO REPORT SCORE
* REPORT SCORE TO scgsascores1@gmail.com
* DIVISION ex. ( Travel 10u ,12u,14u, or 16u)
* AWAY TEAM #
* HOME TEAM #
* SCORE (EXAMPLE TEAM 3 WINS 10-3)
The League provides the division winner a banner and individual player medals
for each team that finishes first in their Division. Please feel free to pass on this
information to all teams or organizations that may be interested. Call / text or
email us with any questions that you may have. We welcome you to our Fastpitch
League!!