Skills Competition
Subscribe to our NewsletterBattle at Fort Niagara Skills Competitions!
Skills Competition
Rules and Procedures
Battle at Fort Niagara
‐ One Player from each team should compete in each event, unless otherwise noted.
‐ Teams are encouraged to host “preliminaries” to determine which player will
represent each team.
Long Ball Competition (Hitting)
‐ One representative from each team get five swings.
‐ Players will hit a ball that is “soft tossed” from a coach.
‐ Each fair ball hit will be measured for distance (in feet) and added together for total
score.
‐ Any ball hit to the fence or out‐of play line on a roll or bounce will be counted as 240
feet.
‐ Any ball hit over the fence or out‐of‐play boundary will be counted as 300 feet.
Infield Golden Arm
‐ One representative from each team allowed.
‐ Each player will get two ground ball throws from third base, short stop, and 2nd base.
‐ Player will be timed using their “pop” time, which is the time the ball hits the fielders
glove until the time the ball hits the first baseman’s glove.
‐ A coach may role or hit the ball from no less than 20 feet from the player.
‐ Each ball must be fielded within the fielding circle, which will have a six foot
circumference.
‐ Players will be positioned in line with third base and three feet off the bag (1st),
three feet behind the baseline and centered between 2nd and third (2nd), and six feet
behind the 1st / 3rd baseline and six feet from second base (3rd) for each throw.
‐ Only the players best time from each spot will count.
‐ 10u / 12u may use a coach or parent to receive throws. 14u / 16u must use a player
to receive throws at first base.
‐ Players times will be sorted from best to worst at each throw, and points will be
awarded based on placement. (10 points to winner, 9 points to 2nd place, etc.)
‐ Overall winner will be determined by adding up their points total for each scoring
group.
‐ In the event of a tie, each player will get two balls hit from the SS position.
Outfield Golden Arm
‐ One player from each team represented.
‐ Each player will get two pop flies from left, right and center field.
‐ Player will be timed using their “pop” time, which is the time the ball hits the fielders
glove until the time the ball hits the catcher’s glove.
‐ A coach may hit or throw the ball from no less than 40 feet from the player.
‐ Each ball must be fielded from no more than ten feet from the starting point,
marked with a cone.
‐ Player will be positioned about 120 feet from the plate in 10u/ 12u, and about 150
feet in 14u / 16u.
‐ Only the players best time from each spot will count.
‐ 10u / 12u may use a coach or parent to receive throws. 14u / 16u must use a player
to receive throws at first base.
‐ Players times will be sorted from best to worst at each throw, and points will be
awarded based on placement. (10 points to winner, 9 points to 2nd place, etc.)
‐ Overall winner will be determined by adding up their points total for each scoring
group.
‐ Only throws that are on line will be counted. Overthrows that are on‐line will be
counted and approximated as to when it would hit the mitt. Throws do not have to
be caught to be counted.
‐ In the event of a tie, each player will get two throws from RF position.
Base Burner (Running)
‐ Up to four players can be used.
‐ Each player will be timed with their right foot on the back outside corner line of the
right‐handed batters box.
‐ Time starts on the players first movement and ends when their foot contacts the
bag.
‐ Players can “run through” each bag.
‐ Players will be timed Home – First, Home – Second, Home – Third, Home – Home.
‐ Players times will be awarded points by placement in comparison to other
competing players, team totals will be added up to declare the winner. (10 points to
winner, 9 points to 2nd place, etc.)
‐ All bases must be touched or running time is disqualified.
‐ In the event of a tie, one player from each team